
Bringing the Mythic Worlds of Masters of the Universe to Life

Production
- Masters of the Universe
Production Info
- Director: Travis Knight
- Cinematographer: Fabian Wagner, ASC, BSC
- Gaffer: Jonny Franklin
- Year: 2026
- Production Companies: Amazon MGM Studios, Mattel Studios, Escape Artists
- Distributors: Amazon MGM Studios, Sony Pictures Releasing International
Cinematographer Fabian Wagner, ASC, BSC, and gaffer Jonny Franklin relied on the Aputure STORM series for the flexibility, output, and color control needed to bring the contrasting worlds of Earth and Eternia to life.
Overview
Bringing the 1980s classic Masters of the Universe back to the screen required a visual language that balanced bold, fantastical spectacle with grounded, tactile realism. Tasked with differentiating the reality of Earth from Prince Adam’s colorful home planet of Eternia, cinematographer Fabian Wagner, ASC, BSC, and gaffer Jonny Franklin developed a comprehensive visual bible inspired by the original comics and animated series. To execute this ambitious vision across massive backlots, practical sets, and greenscreen stages at Sky Studios Elstree, the production required a highly adaptable lighting ecosystem. By anchoring their workflow with the Aputure STORM series, Wagner and Franklin achieved the precise color rendition, 360-degree flexibility, and heavy output necessary to bring the mythic world to life.
Challenge
Lighting the production presented severe logistical and environmental constraints. Shooting large action sequences and extended dialogue scenes on a London backlot meant the team had to control light consistently for hours, and sometimes days, at a time. The physical scale of the sets required immense power, but the lighting still needed to feel intimate and character-driven. Wagner explains that balancing this scale with control was their primary hurdle. "We were creating a world that had to feel huge and fantastical, but the lighting still needed to feel motivated and emotionally connected to the characters," he notes. Major action sequences relied heavily on stunt wiring, forcing the team to design overhead lighting rigs that delivered high-quality illumination without obstructing the stunt department’s complex movements. Furthermore, scenes frequently evolved into 360-degree shooting environments. The lighting rigs required ultimate adaptability to give the camera complete freedom without forcing the crew to constantly tear down and rebuild setups.
Solution
To navigate these constraints, Franklin prioritized flexibility from the earliest stages of prep, making the Aputure STORM 80c and STORM 1000c essential components of the wider lighting package. Because both fixtures are built around the same advanced color science, they integrated seamlessly while fulfilling distinct operational roles on set. The STORM 80c served as Franklin’s dedicated go-to eye light. "We’d often have a couple 80cs permanently on standby mounted to boom poles, ready to be brought in at a moment’s notice for close-ups or to add that final bit of life to an actor’s eyes," says Franklin. Their small form factor also made them invaluable for hiding in tight spaces or integrating directly into practical sets where larger fixtures simply could not fit. When sequences demanded a powerful key light with rich color rendition and heavy output, the STORM 1000c provided the necessary punch to cover the large-scale stages while perfectly matching the 80c.
Aputure’s proprietary BLAIR-CG light engine provided the exact technical solution required for one of the film's most notorious color challenges: the deep purple of the main villain Skeletor’s iconic costume. "Both the STORM 80c and STORM 1000c handled those colors beautifully," notes Franklin. "The BLAIR-CG engine gave us noticeably richer, cleaner color reproduction, allowing Skeletor’s costume to retain the depth and vibrancy we’d been aiming for." The versatility of the Aputure ecosystem also facilitated tight collaboration between the lighting team and the art department to build bespoke practical light fixtures directly into the sets, ships, and vehicles.
Results
Relying on tools that could adapt to the rapidly shifting needs of a stunt-heavy, 360-degree set without sacrificing the richness of the film's color palette allowed Wagner and Franklin to maintain their creative intent. On a production of this magnitude, having reliable fixtures that can be deployed quickly while consistently producing beautiful color made the STORM series an invaluable part of the workflow. The success of the lighting design ultimately came down to adaptability and mutual trust. "The best collaboration is when you’re constantly exchanging ideas and pushing each other towards a better image," concludes Wagner. "Things are constantly evolving and changing but if the visual ideas are clear then you can adapt quickly without losing the heart of what you’re trying to create."
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“We’d often have a couple 80cs permanently on standby mounted to boom poles, ready to be brought in at a moment’s notice for close-ups or to add that final bit of life to an actor’s eyes.”
Jonny Franklin
Gaffer
The STORM 80c served as Franklin’s dedicated go-to eye light. Their small form factor also made them invaluable for hiding in tight spaces or integrating directly into practical sets where larger fixtures simply could not fit.
When sequences demanded a powerful key light with rich color rendition and heavy output, the STORM 1000c provided the necessary punch to cover the large-scale stages while perfectly matching the 80c.
Because both fixtures are built around the same advanced color science, they integrated seamlessly while fulfilling distinct operational roles on set.

“The BLAIR-CG engine gave us noticeably richer, cleaner color reproduction, allowing Skeletor’s costume to retain the depth and vibrancy we’d been aiming for.”
Jonny Franklin
Gaffer
Aputure’s proprietary BLAIR-CG light engine provided the exact technical solution required for one of the film's most notorious color challenges: the deep purple of the main villain Skeletor’s iconic costume.
"Both the STORM 80c and STORM 1000c handled those colors beautifully," notes Franklin.

Fabian Wagner, ASC, BSC, is an award-winning German cinematographer known for his striking work across film and television. His credits include Game of Thrones, The Crown, Justice League, House of the Dragon, and Masters of the Universe, with a visual style spanning large-scale spectacle and intimate, character-driven storytelling.

Jonny Franklin is a UK-based gaffer whose work spans major feature films and high-end television productions. An experienced collaborator on ambitious, large-scale sets, Franklin combines creative lighting with the technical and logistical demands of complex studio and location filmmaking.
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